Gilbert responded to fans hammering the look of the upcoming game, saying it was all part of the game he wanted to make.
As for some of the biggest surprises in gaming this year, a new Monkey Island game directed by Ron Gilbert is definitely up there. It’s nice to see that Disney, Lucasfilm Games, and Gilbert have come together to give us another adventure in this beloved point-and-click series, but apparently some fans weren’t into the game’s refreshed look. Gilbert took notice and addressed criticism in a recent blog post, saying it’s a little ironic that the supposed die-hard Monkey Island fans don’t want him to make the game he wants.
Gilbert slammed the recent Return to Monkey Island reveals in a recent blog post. In said article, Gilbert described how he wanted to do something completely different from what had been done before, and the ideas for it came to fruition as he and fellow designer David Grossman began actively working on it. Return to Monkey Island definitely has a different visual style to previous games, and that’s part of what Gilbert wanted to do despite alleged fan backlash.
“Returning to Monkey Island may not be the art style you wanted or expected, but it’s the art style I wanted,” Gilbert wrote.

Gilbert goes on to say that he’s been happy with how the game has gone so far, from his designs with Grossman to his collaboration with Disney and the indemnities the company has given him on the project. down to visual design from art director Rex Crowle. Its announcement earlier this year surprised many. Despite this, Gilbert also asked fans to be patient and stick around for the entire ride.
“Return to Monkey Island is an incredible roller coaster. Hop on and have fun or get out of the amusement park because it’s not exactly the roller coaster you wanted,” Gilbert continued. “I hope you will jump with all of us.”
With Return to Monkey Island set to launch this year, hopefully that’s all Ron Gilbert and his team are waiting for. Our expectation is high and we can’t wait to see more. Stay tuned for more details as they become available, such as a final release date, right here at Shacknews.